Blow Something

A draw-and-guess game with bubbles as the paintbrush

Cover art of the game. A kitten stands behind a table, an arm raised, surrounded by floating bubbles and an assortment of items including candies, glass marbles, etc. On the table sit a plastic bottle and a camera.

Team entry to Global Game Jam 2025, with the theme Bubble. Took care of game design (collaborative), music/sound effects, and technical development.

Play here.

A draw-and-guess game with bubbles as the paintbrush. The player drags and pops the soap bubbles to paint, while the cyber kitten attempts to figure out these bubbly doodles. How can just three bubbles capture the vastness of the world? We believe that every player will find inspirations of their own. Bubbles always remind us of our past childhood memories; here, we try to recreate a slice of a mellow afternoon from the 2000s in pixel art.

Game screenshot, an “Orange” painted by bubbles is guessed correctly by the kitten; confetti fly in the air.

Post-jam update: bubble highlight; English support; extended word list; screenshot. The image recognition model was also migrated from Gemini 1.5 Flash (which had already been retired) to the newly-released Qwen 3.5. <26-Bedew~26-Arouse>

The technically proficient visitor might be interested in looking into the source repository for:

  • The algorthm to render the bubble’s highlight;
  • Implementation of richer interaction functionalities in browser-version LÖVE:
    • Accessing network;
    • Saving screenshots;
    • Calling WebAssembly.